I've been spending so much of my time here at MassArt experimenting with "Interactive Narrative" -- trying to find useful ways to essentially treat the qualitative as quantitative. Dissecting the aspects of story and trying to create "systems" that...
Related: 2004 | DE 603-604 Thesis Project | Kubasiewicz, Jan | Pillsbury, ChristineWe live in a time where the barrage of visual, and sometimes other sensory, media has a direct effect on our human ability to connect with a given subject matter. Whether or not this has a positive or negative...
Related: 2004 | DE 603-604 Thesis Project | Kubasiewicz, Jan | Pillsbury, ChristineThe user enters the circular meditation chamber and is directed to sit by the only light illuminating from the screen highlighting the pillow seat before the interface. Before her is a rear projected blue grid of circles behind an...
Related: 2004 | DE 603-604 Thesis Project | Kubasiewicz, Jan | Pillsbury, ChristineThe condition "you are here" speaks to three states of being. "You" represents not only audience - the user - but is also a signifier of the point of view (POV) of that user. "Are" represents a state of...
Related: 2003 | DE 601-602 Design Studio | Kubasiewicz, Jan | Pillsbury, ChristineCreate an interactive narrative environment where the user's behavior (clicks - quantity and quality) has a direct affect on the delivery, representation, and navigation of the story itself in a manner that reinforces the messages/themes of the plot....
Related: 2003 | DE 601-602 Design Studio | Kubasiewicz, Jan | Pillsbury, Christine