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Like the inquiries on visual form carried out by Kandinsky and Klee in the beginning of the 20th century, the thesis searches for the most elemental constituents of "visual formation" in the computer environment.
New complexities in the visual realm brought by computational media are examined both theoretically and experimentally. There is a need for new modes of visual sensitivity and conceptualization, as well as new modes of perception and creation of visual forms.
The research scrutinizes those issues by:
1. proposing a "system of dynamic visual formation" for the computer environment;
2. exploring the creative process of visual formation in the proposed system.
The principle governing the proposed system is that the paradigm of the creative process of image-making has changed. This shift has its origin in the 1920s when the concepts of movement, transformation, viewer participation and fusion of the arts were first explored in works of art.
The main argument is that in computational media images are no longer fixed, unique and eternal. Rather, what is created is a variable spatio-temporal module, a modifiable process changing in time. The proposed "dynamic visual formation" is always in the course of becoming, of forming and trans-forming.
It is relevant to point out, since this is new territory, that new vocabulary naming and describing the proposed system and its constituents is created.
http://homepage.mac.com/isabel_m/dvf/
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